Would you allow a homebrew of sorts so that a necromancer wizard can have a skeletal horse as their familiar in D&D 5E?
Necromancer wizards are a classic archetype in Dungeons & Dragons, and their ability to raise the dead makes them a potent force on the battlefield. However, one thing that necromancers have always lacked is a truly iconic familiar. While other spellcasters can summon imps, quasits, or even pseudodragons, necromancers have been stuck with boring old bats and rats.
A skeletal horse would be the perfect familiar for a necromancer wizard. It would be both thematically appropriate and mechanically useful. A skeletal horse would be able to carry the wizard's gear, provide a fast and reliable mode of transportation, and even fight alongside its master in battle.
Of course, allowing a player to have a skeletal horse as a familiar would require some homebrew rules. The Dungeon Master would need to decide how powerful the horse would be, and what kind of abilities it would have. The DM would also need to decide how the horse would be created, and what kind of components would be required.
Despite the potential for abuse, I believe that allowing a necromancer wizard to have a skeletal horse as a familiar would be a net positive for the game. It would give necromancers a much-needed boost in power, and it would also add a lot of flavor to the game.
Related Questions:
- Can a necromancer wizard have a skeletal horse as a familiar in D&D 5E? Yes, but it would require some homebrew rules.
- What kind of abilities would a skeletal horse familiar have? The DM would need to decide, but it could include things like increased speed, the ability to carry heavy loads, and the ability to fight alongside its master.
- How would a skeletal horse familiar be created? The DM would need to decide, but it could involve using a spell like Animate Dead or Create Undead.
- What kind of components would be required to create a skeletal horse familiar? The DM would need to decide, but it could include things like bones, grave dirt, and necromantic energy.
- Would allowing a necromancer wizard to have a skeletal horse as a familiar be a good thing for the game? Yes, I believe it would give necromancers a much-needed boost in power and add a lot of flavor to the game.
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