What are some good puzzles you've used in D&D that your players actually solved?

Puzzles are a great way to add some variety to your D&D game, and they can also be a lot of fun for your players to solve. However, it can be difficult to find puzzles that are challenging but not impossible. Here are a few puzzles that I've used in my own games that my players have actually solved:

This classic riddle is a great way to test your players' wits. The sphinx asks the players a riddle, and if they can't answer it, they are devoured. The riddle is: "What has four legs in the morning, two legs at noon, and three legs in the evening?" The answer is "man".

This puzzle is a bit more straightforward, but it can still be challenging for your players. The players come to a door that is locked. There is a keyhole, but there is no key. The players must find a way to open the door without using a key. One way to do this is to use a hairpin or a piece of wire to pick the lock.

This puzzle is a bit more complex, but it can be a lot of fun for your players to solve. The players come to a maze. The maze is filled with traps and monsters, and the players must find a way to navigate through it to reach the exit. One way to do this is to use a map or to follow a trail of breadcrumbs.

  • What is a good puzzle for a beginner D&D player?
  • How can I make a puzzle more challenging?
  • What is a good way to introduce a puzzle into my D&D game?
  • How can I help my players solve a puzzle?
  • What are some common mistakes that players make when trying to solve puzzles?
  • Dungeons & Dragons Player's Handbook
  • Dungeons & Dragons Dungeon Master's Guide
  • Dungeons & Dragons Monster Manual
  • Dungeons & Dragons Volo's Guide to Monsters
  • Dungeons & Dragons Mordenkainen's Tome of Foes

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